PM
PhotoMesh Studio
Turn object photos into game-ready GLB workflows.
PhotoMesh Studio runs a local app and Python worker on your Mac. When a user
configures their own Stable Fast 3D model files and local runner, PhotoMesh can
reconstruct a raw GLB, inspect it, optimize it, generate fixes, create LODs,
and export engine packs for Unity, Godot, and Three.js.
- Version
- 0.1.0 local beta
- Mac build
- Apple silicon DMG
- SHA-256
7309b3b921cd2182683e41d5ca6dbe568e225d1b3f1c52b40b9ff7b7c29052db
First-run setup
- Download the DMG, open it, and drag PhotoMesh Studio to Applications.
- Open PhotoMesh Studio and review Settings.
- Configure your local Stable Fast 3D command and model directory.
- Upload a clear object photo and run local reconstruction.
- Review the 3D preview, then export a GLB or engine pack.
Important limits
- Stable Fast 3D model weights are not bundled.
- One photo cannot perfectly reveal hidden back-side geometry.
- Generated assets should be reviewed before use in a shipped game or app.
- Stable Fast 3D support is powered by Stability AI and subject to the Stability AI Community License.
M5
M5SteamBridge
Set up and launch Windows Steam through your own Mac compatibility backend.
M5SteamBridge is a local helper for users who install their own backend such
as Whisky or CrossOver. It provides first-run checks, Steam launch helpers,
per-game profiles, compatibility scanning, health checks, and error recovery
guidance without bundling Steam or games.
- Version
- Local beta
- Mac build
- Signed and notarized DMG
- SHA-256
60c31fd19d5a382f4a2ace21ab7e4a887e2022db2be34a563541137e93be50c0
First-run setup
- Download the DMG, open it, and drag M5SteamBridge to Applications.
- Install your own compatibility backend, such as Whisky or CrossOver.
- Use your own Steam installer, Steam account, and owned games.
- Run the first-run checks and install DXVK when prompted.
- Launch Steam, scan installed games, and apply per-game profiles as needed.
Important limits
- M5SteamBridge does not include Steam, games, Wine bottles, Whisky, CrossOver, or proprietary runtimes.
- It does not bypass DRM, anti-cheat, ownership checks, or platform restrictions.
- Compatibility varies by game, backend, graphics stack, launcher behavior, and anti-cheat support.
- Blocked anti-cheat is a compatibility limit, not a bypass target.
Verify downloads
After downloading, compare each file against the SHA-256 checksum above or download the
checksum file from the release.